Nulls Brawl 59.197 Update: New Features, Meeple, and Ollie
Null’s Brawl has just received its biggest update yet, introducing three new brawlers, including Meeple and Ollie! Alongside this, the Nulls Brawl 59.197 update now features 6 new Hypercharges, an exciting 2v2 game mode, and other amazing improvements that players have been waiting for. Whether you’re here to explore the new brawlers or test out the latest features, this Nulls Brawl new update brings fresh challenges and endless fun for all Null’s Brawl fans.

New Brawlers in Nulls Brawl 59.197 Update!
Meeple: The Rule-Enforcing Controller (Epic)
Meeple is a high-damage Epic Brawler with unique abilities but comes with trade-offs like low health and a slow reload speed. Meeple’s attack and Super abilities offer strategic advantages, especially in team battles. Here’s a detailed breakdown of Meeple’s abilities, gadgets, and star powers, along with valuable tips to dominate the game.

Key Attributes
- Meeple: fires multiple projectiles that home in slightly on the nearest enemy, making them a threat even from a distance.
- Role: High damage, low health
- Attack: Homing projectiles
- Super: Obstacle-piercing area
- Reload Speed: 0.5 seconds (slow)
Abilities Overview
- Attack (Boomhaven): Shoots pawns that curve slightly toward enemies.
- Super (Critical Success): Creates a 2-tile area where all projectiles pierce obstacles for 10 seconds.
Tip: Use the Super in maps with many walls for team advantages.
Gadgets
- Mansions of Meeple
- Creates a dice wall, trapping enemies and dealing 1000 damage.
- Ragequit
- Knocks enemies back 3 tiles and stuns them (stun lasts longer at low health).
Tip: Use the Super in maps with many walls for team advantages.
Star Powers
- Do Not Pass Go: +600 damage when attacking through obstacles in the Super.
- Rule Bending: Increases allies’ reload speed by 20% inside the Super.
Quick Strategies
- Stay mid-range to keep Meeple safe.
- Use Super and gadgets together for maximum impact.
- Coordinate with teammates to dominate team fights.
FAQs
Ollie: The Music-Loving Tank (Mythic)
Ollie is a high-health Mythic Brawler with excellent crowd-control abilities but limited damage output. His unique Super and Trait make him a strong disruptor in team battles, allowing him to manipulate enemy positions. Ollie’s attack pierces through enemies in a narrow cone, while his Super hypnotizes opponents, forcing them to move toward him and disabling their abilities. Combined with mobility Gadgets and defensive Star Powers, Ollie is a versatile brawler who excels at controlling the battlefield and turning fights in his team’s favor.

Key Attributes
- Role: High health, low damage, strong control
- Trait: Charges Super from damage taken
- Attack: Piercing soundwave
- Super: Hypnotizes enemies for 2.5 seconds
Abilities Overview
Trait: Super Charge
- Effect: Ollie charges his Super when taking damage.
- Mechanic: Requires 2.4x his max health in damage to fully charge
Gadgets
- Regulate
- Effect: Ollie jumps forward 3 tiles and hypnotizes nearby enemies for 1 second.
- Use: Jump over walls or water to reposition.
- Tip: Use Regulate to escape or ambush enemies effectively.
- All Eyez on Me
- Effect: Ollie’s next attack hypnotizes enemies hit for 1 second.
- Cooldown: Begins after attack is used.
- Tip: Use this for a quick crowd control burst during fights.
Star Powers
- Kick, Push
- Effect: Increases Ollie’s movement speed by 20% when near walls.
- Use: Enhances mobility for chasing or escaping enemies.
- Renegade
- Effect: After dashing with his Super, Ollie gains a 4000 damage shield that decays over 4 seconds.
- Mechanic: Blocks damage but weakens over time
Quick Strategies
- Take Damage Wisely: Ollie’s Super charges from hits, so use his high health to tank strategically.
- Combo Abilities: Use Regulate or All Eyez on Me before a Super for maximum crowd control.
- Map Control: Play near walls to leverage Kick, Push for added mobility.
- Timing is Key: Ollie’s Super has a delay, so predict enemy movements to land it effectively.